What We Offer
Practical courses in game level design and environmental storytelling, taught right here in Canberra
Environmental Storytelling Fundamentals
Learn how spaces communicate narrative without a single line of dialogue. We cover visual language, spatial composition, color, and lighting—then analyze real game environments from titles like Dishonored and The Last of Us to see these techniques in action.
- Visual narrative techniques
- Spatial psychology and player guidance
- Lighting and atmosphere
- Award-winning game case studies
Level Layout Design Workshop
Master the hands-on craft of building engaging spaces. Two-day intensive covering flow, pacing, player navigation, and how to structure levels that challenge and guide players. You’ll sketch, critique, and iterate on real design problems.
- Flow and pacing fundamentals
- Navigation systems and wayfinding
- Encounter design and rhythm
- Hands-on layout sketching
Vertical Space and Complex Worlds
Explore how height, depth, and layered spaces create rich, explorable environments. This four-week course dives into level verticality, using Canberra’s varied terrain as reference material, and shows how games like Elden Ring and Outer Wilds use 3D space for discovery and storytelling.
- 3D composition and depth
- Verticality in exploration
- Creating landmarks and visual anchors
- Canberra landscape case studies
Player Guidance and Smart Navigation
Learn to guide players naturally through your spaces without intrusive UI or constant hand-holding. We explore environmental cues, color theory, line of sight, and subtle design signals that keep players engaged and oriented. Six weekly sessions with peer feedback.
- Environmental cues and signaling
- Color theory for navigation
- Line of sight and visual hierarchy
- Playtesting and iteration
Ready to level up your design skills?
Contact us to discuss which course is right for you, ask about upcoming dates, or arrange a chat about your design goals.
Get in Touch